How to Start Point-to-Multipoint Topology Projects using NS3
Starting a Point-to-Multipoint Topology Project in NS-3
To create a Point-to-Multipoint (P2MP) topology has includes the one central node such as a server, base station, or gateway connected to various other nodes like as clients or access points through individual point-to-point connections. Here’s on how to configure and replicate a P2MP topology in NS-3.
Steps to Start Point-to-Multipoint Topology Projects using NS3
Step 1: Set Up NS-3
- Install NS-3:
- Download NS-3.
- Observe the installation process.
- Verify Installation: Validate the setting with a basic script:
./waf –run scratch/my_first
Step 2: Understand Point-to-Multipoint Topology
- P2MP Topology:
- The one central node connects the various child nodes used in dedicated connections.
- Common use cases: Transmission from a server to different clients or base station the multiple devices.
Step 3: Set Up the Point-to-Multipoint Topology
- Create Nodes: Describe the central node and the child nodes.
NodeContainer centralNode;
centralNode.Create(1); // Create the central node
NodeContainer childNodes;
childNodes.Create(5); // Create 5 child nodes
- Set Up the Point-to-Multipoint Links: Utilized the PointToPointHelper we state the individual connections.
PointToPointHelper p2p;
p2p.SetDeviceAttribute(“DataRate”, StringValue(“10Mbps”));
p2p.SetChannelAttribute(“Delay”, StringValue(“2ms”));
- Connect Central Node to Each Child Node: Designed for every child node it connects to the central node.
NetDeviceContainer devices;
for (uint32_t i = 0; i < childNodes.GetN(); ++i) {
NetDeviceContainer link = p2p.Install(centralNode.Get(0), childNodes.Get(i));
devices.Add(link);
}
- Install Internet Stack: Install the Internet stack on all nodes.
InternetStackHelper stack;
stack.Install(centralNode);
stack.Install(childNodes);
- Assign IP Addresses: Allocate the IP addresses to all interfaces.
Ipv4AddressHelper address;
for (uint32_t i = 0; i < childNodes.GetN(); ++i) {
std::ostringstream subnet;
subnet << “192.168.” << i + 1 << “.0”;
address.SetBase(subnet.str().c_str(), “255.255.255.0”);
address.Assign(devices.Get(i));
}
Step 4: Set Up Applications
- Server Application: Install a UDP echo server on the central node.
UdpEchoServerHelper echoServer(9); // Port 9
ApplicationContainer serverApp = echoServer.Install(centralNode.Get(0));
serverApp.Start(Seconds(1.0));
serverApp.Stop(Seconds(10.0));
- Client Applications: Install UDP echo clients on the child nodes.
for (uint32_t i = 0; i < childNodes.GetN(); ++i) {
UdpEchoClientHelper echoClient(Ipv4Address(“192.168.1.1”), 9); // Server’s IP
echoClient.SetAttribute(“MaxPackets”, UintegerValue(10));
echoClient.SetAttribute(“Interval”, TimeValue(Seconds(1.0)));
echoClient.SetAttribute(“PacketSize”, UintegerValue(1024));
ApplicationContainer clientApp = echoClient.Install(childNodes.Get(i));
clientApp.Start(Seconds(2.0));
clientApp.Stop(Seconds(10.0));
}
Step 5: Run and Analyze
- Run the Simulation:
Simulator::Run();
Simulator::Destroy();
- Enable Packet Capture: Seizure their packets for analysis using .pcap files.
p2p.EnablePcapAll(“point_to_multipoint”);
- Trace Logs: Ensure the NS-3 logging for debugging.
export NS_LOG=”UdpEchoClientApplication=level_all|prefix_func”
./waf –run scratch/point_to_multipoint_topology
Example: Minimal NS-3 Script for Point-to-Multipoint Topology
#include “ns3/core-module.h”
#include “ns3/network-module.h”
#include “ns3/internet-module.h”
#include “ns3/point-to-point-module.h”
#include “ns3/applications-module.h”
using namespace ns3;
int main(int argc, char *argv[]) {
// Create central and child nodes
NodeContainer centralNode;
centralNode.Create(1);
NodeContainer childNodes;
childNodes.Create(5);
// Set up Point-to-Point links
PointToPointHelper p2p;
p2p.SetDeviceAttribute(“DataRate”, StringValue(“10Mbps”));
p2p.SetChannelAttribute(“Delay”, StringValue(“2ms”));
// Connect central node to child nodes
NetDeviceContainer devices;
for (uint32_t i = 0; i < childNodes.GetN(); ++i) {
NetDeviceContainer link = p2p.Install(centralNode.Get(0), childNodes.Get(i));
devices.Add(link);
}
// Install Internet stack
InternetStackHelper stack;
stack.Install(centralNode);
stack.Install(childNodes);
// Assign IP addresses
Ipv4AddressHelper address;
for (uint32_t i = 0; i < childNodes.GetN(); ++i) {
std::ostringstream subnet;
subnet << “192.168.” << i + 1 << “.0”;
address.SetBase(subnet.str().c_str(), “255.255.255.0”);
address.Assign(devices.Get(i));
}
// Set up UDP echo server on central node
UdpEchoServerHelper echoServer(9);
ApplicationContainer serverApp = echoServer.Install(centralNode.Get(0));
serverApp.Start(Seconds(1.0));
serverApp.Stop(Seconds(10.0));
// Set up UDP echo clients on child nodes
for (uint32_t i = 0; i < childNodes.GetN(); ++i) {
UdpEchoClientHelper echoClient(Ipv4Address(“192.168.1.1”), 9);
echoClient.SetAttribute(“MaxPackets”, UintegerValue(10));
echoClient.SetAttribute(“Interval”, TimeValue(Seconds(1.0)));
echoClient.SetAttribute(“PacketSize”, UintegerValue(1024));
ApplicationContainer clientApp = echoClient.Install(childNodes.Get(i));
clientApp.Start(Seconds(2.0));
clientApp.Stop(Seconds(10.0));
}
// Enable packet capture
p2p.EnablePcapAll(“point_to_multipoint”);
// Run the simulation
Simulator::Run();
Simulator::Destroy();
return 0;
}
Step 6: Compile and Run
- Save the script as point_to_multipoint_topology.cc.
- We compile and run it:
./waf –run point_to_multipoint_topology
Step 7: Enhance the Simulation
- Experiment with Traffic Models:
- Utilized their TCP instead of UDP.
- Replicate the other congestion kinds such as FTP or HTTP.
- Analyze Performance:
- Calculate the parameter metrics such as delay, throughput, and jitter.
- Simulate Failures:
- Enhance the connection failures or delays to study resilience.
- Visualize:
- Utilized their NetAnim we show the topology and traffic flow.
Next Steps
- Scale Up:
- Enhance the more child nodes and subnets.
- Combine Topologies:
- Utilized the Point-to-Multipoint links in hybrid or hierarchical topologies.
- Test Protocols:
- Validate the routing protocols such as AODV, OLSR in a wireless P2MP configuration.
Make use of the provided steps and instructions which make it easier for you to focus on the implementation of Point-to-Multipoint Topology using NS3 tool that has included to build a network topology then apply the routing protocol and visualized the outcomes. If you need more data regarding this process, we will provide it.
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