How to Start Hierarchical Topology Projects Using NS3
Starting a Hierarchical Topology Project in NS-3
To create a Hierarchical Topology, classify the nodes in layers in which nodes is one-layer act as gateways or routers for the later layer. These topologies are generally used in networks such as data centres and large-scale distributed systems.
Steps to Start Hierarchical Topology Projects Using NS3
Step 1: Set Up NS-3
- Install NS-3:
- Download NS-3.
- Observe the installation instructions.
- Verify Installation: Test we setting by a basic script:
./waf –run scratch/my_first
Step 2: Understand Hierarchical Topology
- Hierarchical Topology:
- The Nodes are ordered in layers such as core, aggregation, and access layers.
- Every node in a layer are lined to the nodes in the later layer.
Step 3: Plan the Topology
- Define the structure:
- For Sample:
- Core layer: One node.
- Aggregation layer: Two nodes.
- Access layer: Four nodes per aggregation node.
- For Sample:
- Set simulation goals:
- Replicate the congestion among allocate the layer nodes.
- Calculate the performance metrics such as throughput, latency, and packet loss.
Step 4: Set Up the Hierarchical Topology
- Create Nodes: Describe the nodes for every layer.
NodeContainer coreNode;
coreNode.Create(1); // Single core node
NodeContainer aggregationNodes;
aggregationNodes.Create(2); // Two aggregation nodes
NodeContainer accessNodes[2];
for (int i = 0; i < 2; ++i) {
accessNodes[i].Create(4); // Each aggregation node connects to 4 access nodes
}
- Set Up Point-to-Point Links: State the link properties using PointToPointHelper.
PointToPointHelper p2p;
p2p.SetDeviceAttribute(“DataRate”, StringValue(“10Mbps”));
p2p.SetChannelAttribute(“Delay”, StringValue(“2ms”));
- Connect Core to Aggregation Nodes: Builds a connection among the core node and every aggregation node.
NetDeviceContainer coreToAggregationDevices;
for (uint32_t i = 0; i < aggregationNodes.GetN(); ++i) {
NetDeviceContainer link = p2p.Install(coreNode.Get(0), aggregationNodes.Get(i));
coreToAggregationDevices.Add(link);
}
- Connect Aggregation Nodes to Access Nodes: Generate the links among every aggregation node and its corresponding the allocate nodes.
NetDeviceContainer aggregationToAccessDevices;
for (int i = 0; i < 2; ++i) {
for (uint32_t j = 0; j < accessNodes[i].GetN(); ++j) {
NetDeviceContainer link = p2p.Install(aggregationNodes.Get(i), accessNodes[i].Get(j));
aggregationToAccessDevices.Add(link);
}
}
- Install Internet Stack: Enhance the Internet stack to all nodes.
InternetStackHelper stack;
stack.Install(coreNode);
stack.Install(aggregationNodes);
for (int i = 0; i < 2; ++i) {
stack.Install(accessNodes[i]);
}
- Assign IP Addresses: Allocate the unique IP addresses to every connection.
Ipv4AddressHelper address;
uint32_t subnetIndex = 1;
// Assign IPs for core to aggregation links
for (uint32_t i = 0; i < coreToAggregationDevices.GetN(); ++i) {
std::ostringstream subnet;
subnet << “10.1.” << subnetIndex++ << “.0”;
address.SetBase(subnet.str().c_str(), “255.255.255.0”);
address.Assign(coreToAggregationDevices.Get(i));
}
// Assign IPs for aggregation to access links
for (uint32_t i = 0; i < aggregationToAccessDevices.GetN(); ++i) {
std::ostringstream subnet;
subnet << “10.1.” << subnetIndex++ << “.0”;
address.SetBase(subnet.str().c_str(), “255.255.255.0”);
address.Assign(aggregationToAccessDevices.Get(i));
}
Step 5: Set Up Applications
- Server Application: Dwelling a UDP echo server on one of the allocate nodes.
UdpEchoServerHelper echoServer(9); // Port 9
ApplicationContainer serverApp = echoServer.Install(accessNodes[1].Get(3)); // One access node as server
serverApp.Start(Seconds(1.0));
serverApp.Stop(Seconds(10.0));
- Client Applications: Install the UDP echo clients on other access nodes to communicate through the server.
for (int i = 0; i < 2; ++i) {
for (uint32_t j = 0; j < accessNodes[i].GetN(); ++j) {
if (i == 1 && j == 3) continue; // Skip the server node
UdpEchoClientHelper echoClient(Ipv4Address(“10.1.1.1”), 9); // Server’s IP
echoClient.SetAttribute(“MaxPackets”, UintegerValue(10));
echoClient.SetAttribute(“Interval”, TimeValue(Seconds(1.0)));
echoClient.SetAttribute(“PacketSize”, UintegerValue(1024));
ApplicationContainer clientApp = echoClient.Install(accessNodes[i].Get(j));
clientApp.Start(Seconds(2.0));
clientApp.Stop(Seconds(10.0));
}
}
Step 6: Run and Analyze
- Run the Simulation:
Simulator::Run();
Simulator::Destroy();
- Enable Packet Capture: Save .pcap files for traffic analysis.
p2p.EnablePcapAll(“hierarchical_topology”);
- Trace Logs: Enable NS-3 logging for debugging:
export NS_LOG=”UdpEchoClientApplication=level_all|prefix_func”
./waf –run scratch/hierarchical_topology
Example: Minimal NS-3 Script for Hierarchical Topology
#include “ns3/core-module.h”
#include “ns3/network-module.h”
#include “ns3/internet-module.h”
#include “ns3/point-to-point-module.h”
#include “ns3/applications-module.h”
using namespace ns3;
int main(int argc, char *argv[]) {
NodeContainer coreNode;
coreNode.Create(1);
NodeContainer aggregationNodes;
aggregationNodes.Create(2);
NodeContainer accessNodes[2];
for (int i = 0; i < 2; ++i) {
accessNodes[i].Create(4);
}
PointToPointHelper p2p;
p2p.SetDeviceAttribute(“DataRate”, StringValue(“10Mbps”));
p2p.SetChannelAttribute(“Delay”, StringValue(“2ms”));
NetDeviceContainer coreToAggregationDevices;
for (uint32_t i = 0; i < aggregationNodes.GetN(); ++i) {
NetDeviceContainer link = p2p.Install(coreNode.Get(0), aggregationNodes.Get(i));
coreToAggregationDevices.Add(link);
}
NetDeviceContainer aggregationToAccessDevices;
for (int i = 0; i < 2; ++i) {
for (uint32_t j = 0; j < accessNodes[i].GetN(); ++j) {
NetDeviceContainer link = p2p.Install(aggregationNodes.Get(i), accessNodes[i].Get(j));
aggregationToAccessDevices.Add(link);
}
}
InternetStackHelper stack;
stack.Install(coreNode);
stack.Install(aggregationNodes);
for (int i = 0; i < 2; ++i) {
stack.Install(accessNodes[i]);
}
Ipv4AddressHelper address;
uint32_t subnetIndex = 1;
for (uint32_t i = 0; i < coreToAggregationDevices.GetN(); ++i) {
std::ostringstream subnet;
subnet << “10.1.” << subnetIndex++ << “.0”;
address.SetBase(subnet.str().c_str(), “255.255.255.0”);
address.Assign(coreToAggregationDevices.Get(i));
}
for (uint32_t i = 0; i < aggregationToAccessDevices.GetN(); ++i) {
std::ostringstream subnet;
subnet << “10.1.” << subnetIndex++ << “.0”;
address.SetBase(subnet.str().c_str(), “255.255.255.0”);
address.Assign(aggregationToAccessDevices.Get(i));
}
UdpEchoServerHelper echoServer(9);
ApplicationContainer serverApp = echoServer.Install(accessNodes[1].Get(3));
serverApp.Start(Seconds(1.0));
serverApp.Stop(Seconds(10.0));
for (int i = 0; i < 2; ++i) {
for (uint32_t j =
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